![]() ![]() With it, like the Text Style Row struct, you'll be able to define properties for in-line images such as size scaling, tint, alignment, and more. The Image Row is part of the provided RichTextBlockImageDecorator example class that enables you to specify any Decorator classes in the Rich Text Block widget. Text Style Row structs are part of the built-in stylings provided with Rich Text Block that enables you to define the font type, whether it is outlined, what type of color and size it should be, and much more. When you create a Data Table, you'll notice there are two provided: Text Style Row and Image Row. The Data Table Asset you create is used to store any type of data based on any user-defined struct. The Rich Text Block widget enables you to customize the contents of your block using text styles and decorators using Data Table Assets or your own Decorator classes. Before diving right into adding your own customizations, it may be helpful to familiarize yourself with the newly exposed Rich Text Block functionality in UMG. I’ll explain how you can extend it with additional functionality using Decorator classes. In this blog post, I’ll go over both how to work with the new Rich Text Block widget in UMG as a UI designer and as a programmer. You’ll find that a single Decorator class has been provided as an example for setting up your own decorators with RichTextBlockImageDecorator.cpp. As part of this polishing phase, rather than attempt to support every possible customization a developer may need, we’ve set the Rich Text Block up to accept Decorator classes, enabling you to define the markup behavior you need for your project. Much of this has already been possible with the experimental Rich Text Block widget through code.įor the 4.20 release, the widget was made available to UMG and in the process it’s workflow polished to be more flexible and extensible than before. However, many developers have found the need for more flexible text that supports markup for things like style changes, inline images, hyperlinks, and much more. By Cody Albert When working with game UI, the typical UMG Text block offers a healthy variety of style options and customizations.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |